GamingReport.com
Wayne Tonjes
June 2005
USA
Tutankhamen™ by Out of the Box Publishing
is a new tile game, sort of, for two to six players
from ages eight to adult. Unlike most tile games
where the goal is to place the tiles in some fashion
to generate a winning score, in this game the tiles
are randomly placed and then the players try to collect
them strategically to be the first player out of
coins.
The basic game play is pretty straightforward with
a simple goal, quoted here from the rule pamphlet:
“In Tutankhamen players act as archaeologists who compete to collect valuable
sets of artifacts. Players pay tribute to King Tut by depositing Tribute Coins
into the Pyramid when the artifact sets are scored. The first player to deposit
all of his or her Tribute Coins wins Tutankhamen.”
The captivating aspects of the game come in with
how players can move and artifacts are scored. Players
start at the end of the randomly placed artifact
trail and can move to any artifact ahead of them.
Furthermore, when all players have moved past part
of the trail the end is removed. Jumping ahead to
collect more valuable tiles first can win a game,
but going too far may leave a player stranded at
the pyramid stuck with Tribute Coins.
Each time a group of artifacts is completely removed
from play, either by a player collecting the last
one or the clearing of a bypassed trail section,
they are scored. Each artifact has a value equal
to the quantity of pieces in its set, so the green
burial masks of which there are eight is worth 8
tribute coins. The player with most pieces out of
a set scores the points for it. There are a couple
special tiles in the trail that can alter this, though,
and there is a rule sheet that details the assorted
artifacts and their scoring separate from the play
rules. Grabbing the best treasures may not always
be enough to score them, but that just adds to the
fun.
Tutankhamen™ is conceptually a little unusual, not fitting a lot of the
typical game categories. However, it is a quick to learn game even with its two
part rules. The game design itself is excellent, with thematic, color tiles and
durable playing pieces. The box is nearly as good, although it could have been
slightly bigger. The current design requires the internal space divider be removed
to get all of the game components out for play. However, that is a very, very
minor issue since the internal space divider is designed for it with a surprisingly
sturdy construction. At first glance, this may seem a somewhat odd game, but
after one play, it will be treasured. So go out and dig up a copy today.
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