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| Updated 1/10/07 |
| Note: The rules on this
page reflect the most current version available,
and may differ slightly from previously printed rules. |
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| What’s in the Box |
- 97 SNORTA Cards—8 cards for each of the
12 animals and one Swap Card
- 12 SNORTA Animals—cat,
cow, dog, donkey, duck, frog, mouse, owl, pig, rooster,
sheep, and snake
- 8 SNORTA Barns
- Animal
Grab Bag
- Quick Play Rules
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| The Object of Snorta |
| In SNORTA® players quickly
play animal cards. Those who match cards race to make
the sound of each other’s hidden animal. The first
person to play all the cards in his or her hand wins
SNORTA! |
| |
| Setting Up |
| Choose a person to be the dealer. The dealer— |
- Places one barn in front of each player.
- Places
all 12 animals in the Animal Grab Bag.
- Passes
the Animal Grab Bag from player to player until each
player, without looking in the bag, has taken one
animal. Each player’s animal should be displayed
on the table near that player’s barn.
- Shuffles
the animal cards together with the Swap Card and
deals all cards, face down, so that each player,
including the dealer, has an equal number of cards.
Any left over cards will not be used in this game.
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| |
| 7-8 Players: |
use all 12 sets of animal cards |
| 5-6 Players: |
remove one set of animal cards
(8 matching cards) |
| 4 Players: |
remove two sets of animal cards |
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| Sounding Off |
| The purpose of Sounding Off is to help
players remember the sounds of other players’ animals.
Players may need to recall these sounds later in the
game. |
- Starting with the dealer, each player takes a
turn making the sound of his or her animal.
- All
players place their barns over their animals so that
the animals cannot be viewed by other players.
- Each player repeats the sound of the animal hidden
in his or her barn.
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| Playing the Game |
| 1. |
Each player picks up the cards dealt to
him or her and holds them, face down, in one hand. These
cards become the player’s “cards in-hand.” |
| 2. |
Starting with the dealer and moving clockwise
around the table, each player takes a turn flipping the
top card from his or her cards in-hand, face up, onto
the table. |
| |
As cards are played, each player is creating
a stack of “table cards.” |
| |
Each player may only play cards onto the
top of his or her own stack of table cards. |
| |
Each player's stack of table cards must
be located on the table so that they are in clear view
of all players. |
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 |
| 3. |
Play continues until a card is played that
matches a card already on top of another player’s
stack of table cards. As soon as a match is identified,
all players stop playing cards. |
| 4. |
When a match is identified, the two players
with cards that match race to make the sound of each
other’s hidden animal. |
| |
It is important to note that the two players
who match cards make the sound of the animal in each
other's barn rather than the sound of the animal on the
cards. |
| |
See example: Player A, who has a pig in
the barn, plays an owl card. Player E, who has a duck
in the barn, already has an owl card on top of his or
her stack of table cards. Since their cards match, Player
A races to say “quack” before Player E says “oink.” |
| 5. |
The first of the two players involved in
the match to make the sound of the other player’s
hidden animal wins that match. |
| |
If a player makes the sound of the wrong
animal, he or she may try to guess the right animal by
continuing to make animal sounds. There is no penalty
for making the sound of the wrong animal. |
| |
Players who are not involved in the match
may not make any animal sounds. |
| 6. |
The player who wins the match gives all
of his or her table card(s) to the other player involved
in the match.That player takes the cards and also picks
up his or her own table card(s) and adds both
stacks of cards, face down, to the bottom of his or her cards in-hand. |
| 7. |
Play resumes with the player to the left
of the last person to play a card. All other table cards
remain on the table and play continues clockwise. |
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| Winning the Game |
| |
The first player out of cards in-hand wins
SNORTA, regardless of the number of table cards that player
has remaining. |
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| Notes |
| 1. |
Each card should be flipped outward so
that all players see the animal on the card at the same
time, including the person who played that card. |
| 2. |
Players can control the speed of the game
by how fast they play their cards. The faster the pace—the
wilder the game! |
| 3. |
Once play begins, a player is not required
to reveal his or her animal — even if other players
ask. |
| 4. |
During a match, players may use any animal
sound which identifies the animal in the barn. For example,
a dog could be identified by “woof,” “bow-wow,” or “arf." |
| 5. |
If a match is missed and a third matching
card is played, only the first match is allowed. The
two players involved in that match race to make the sound
of each other’s hidden animal. |
| 6. |
Because players occasionally identify a
match after additional cards have been played, it is
possible for more than one match to be in play at the
same time. |
| 7. |
If a player is playing the last card from
his or her cards in-hand and it results in a match, that
player must win that match in order to win the game. |
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| The Swap Card |
|
| There is one Swap Card in the
deck. When a player flips over this card,
the player must select a new animal from
the Animal Grab Bag and return his or her
old animal to the bag. The player must make
the sound of his or her new animal and then
place it in the barn. Other players should
try to remember the sound of that player’s
new animal and play continues. |
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| Junior Version |
 |
| SNORTA can be played with younger
players by simply leaving the animals outside
of the barns. When players see that their
animal cards match, they look at the animal
in front of the player with the matching
card and make the sound of that animal. |
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| Family Version |
| For mixed ages and abilities,
some of the animals may be covered with barns
while other animals are not. Novice players’ animals
stay in the barn, while experienced players’ animals
are outside. |
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