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Games Unplugged
Oct/Nov 2000, Issue #3
Cherie Whitman
USA
Players in this card game are castaways on a deserted
island. Each player bids for comforts such as fruit,
a palm leaf, and coconut milk. The longer you hold out
before buying a resource, the cheaper the price. The
price is critical because each player begins with only
15 counters to use for bidding. The object of the game
is to be the first one to reach either 100 points of
the same colored resource cards, or 150 points of different
colored resource cards. But the real fun is trying to
predict what the other players will do. If you are intuitive
enough, you can foil the plans of your opponents.
Each player has three "pass," two "stop", and one "strike"
card. Every player lays one card face down. The players
make a row with everyone's cards, and then another round
begins. This continues until someone who played a Stop
card calls stop. The cards in the last row are revealed
to determine the winner: A Strike card beats a Stop
card. A Stop card beats a Pass card. And a Pass card
cannot win a bid. In the event of a tie, the previous
cards are revealed and the player with the most Pass
cards wins.
The game is easy and quick to learn.
I had a lot of fun playing the game and will definitely
play it again. The best part is playing a Strike
card when everyone else played a Stop. There may not
be enough strategy and too much luck to make this a
game for the ultra-serious gamer. B+
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