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        QUADTRIA™
Stock #801
Suggested Retail
Price $29.99


Product Overview
Awards and Reviews
Educational
Official Rules
Rules Variations
Tournament Play
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OFFICIAL RULES
Download a pdf version of these rules
Get Adobe Acrobat ReaderThis color pdf fits on 8.5x11" paper. It will print in shades of grey on a black and white printer.
Updated 5/27/03
Note: The rules on this page reflect the most current version available, and may differ slightly from previously printed rules.
An Ancient Mystery
Form a triangle while preventing your opponent from forming one first. This fun and easy to learn game will test your skill and strategies for years to come.
What's in the Box
  • Wooden Game Board
  • 6 Red Balls (5 Game Balls, 1 Spare Ball)
  • 6 Blue Balls (5 Game Balls, 1 Spare Ball)
  • 2 Signal Pegs (1 for red and 1 for blue)
  • Quick Play Rules
Description of the Board
  The board has four square "quads." Each quad has 5 "points" (small depressions where a ball can rest) making a total of 20 points on the board. The points are connected by a series of passages that allow a ball to move between adjacent points. There are two holes for "signal pegs" at opposite corners of the board. The quads next to each of these holes are called the "initial quads" because these two quads are filled with the balls at the beginning of the game.
  Initial Positions   
The Object of Quadtria
  Move your game balls from your initial quad to form a triangle in any one of the other three pyramid quads. The first player to create a "Quadtria," that is, get 3 balls aligned in a triangle formation inside one of these quads, wins the game. Once you have cleared all 5 of your game balls out of your initial quad, you can win by forming a Quadtria there, as well.
  There are 2 types of Quadtrias (triangles) you can make. The first consists of occupying any two adjacent corner points of the same quad and the center point of that quad. The second consists of any 3 corner points of the same quad. [see diagrams below]
  The square in the center of the board is not a quad, and a triangle made there is not a Quadtria.
 
Examples of "Quadtrias" created by
Setting Up
  Sit across from your opponent with the board positioned so that each of you has a hole for a signal peg at your right-hand side.
  Choose colors. Each player gets 5 balls of one color and the signal peg of the same color. Note that only half of each signal peg is painted with a color, the other half is natural wood color (unpainted).
  Insert your signal peg into the hole on your side of the board so that your color is showing. Then place your 5 game balls onto the 5 points of your initial quad. Your opponent does likewise on the other side of the board. [see diagram of initial position]
   
Playing the Game
  Decide who will move first. Players then take turns making moves until one player wins by making a Quadtria (or the players decide that the game cannot be won).
  On your turn, move any one of your game balls to an adjacent empty point along a passageway.
  You may move your ball in any direction: forwards, backwards, sideways, or diagonally as long as the move is along one of the passageways.
  You may move only a ball of your color, and only one ball per turn.
  You may not move a ball to a point that is occupied by another ball.
  You may not jump over any balls or capture any balls. No balls are ever removed from the game.
  Your move ends at the first point the ball reaches.
  When it is your turn, you must move a ball if you can. In the unlikely event that you cannot move because all of the points adjacent to your balls are blocked by other balls, skip your turn and your opponent moves. You then try to move on your next turn.
  Using the Signal Peg: As mentioned under Object of the Game, a triangle in your initial quad is not a Quadtria unless you have first cleared all 5 of your balls out of that quad. That is, they must all be out of the quad at the same time, so it contains none of your balls. To signal that the quad has been cleared, turn over your signal peg when you move the last ball out. Your signal peg will no longer show your color, but rather the neutral wood color. You now can win by creating a Quadtria in your initial quad as well as in any of the other 3 quads. [see diagrams below]
 
The 5th has just moved out of its initial quad, so the signal peg is turned over to show neutral.     Now can return to the initial quad to win.
Winning the Game
  The first player to make a Quadtria wins.