| Big Game Time:
Out of the Box expands titles, distribution
By Lynn Welch
Capital Times
Madison,Wisconsin
February 24, 2006
They call themselves the fastest-growing game company
in the U.S.
Considering recent developments for Madison-bred Out
of the Box Publishing Inc., that's not hard to believe.
This month, Out of the Box, www.otb-games.com, added
130 titles to its catalog. It began distributing "European
style" games from Rio Grande Games. The partnership
has the potential to significantly increase sales for
the company, now based in Richland Center with a new
warehouse in Dodgeville.
Last week, the company's flagship game, Apples to
Apples, received the toy industry's top honor. Apples
to Apples won a Toy of the Year award in the games
category at the American International Toy Fair in
New York. It shared the award with Hullabaloo from
Cranium.
"We're probably the fastest growing board game
company in the country and we're doing it with non-electronic
games," said Out of the Box President and founder
Mark Osterhaus.
Rio Grande Games, www.riograndegames.com, specializes
in bringing games popular in places like Germany, where
board game playing is wildly popular, to the U.S. marketplace.
Games from the small company based in Rio Rancho, New
Mexico, have sold primarily in specialty game shops
to hobbyists.
"Over the last several years, Out of the Box
has developed a pretty large clientele in stores I
typically do not sell to. This gives me access to those
stores," said Jay Tummelson, Rio Grande Games
president.
Apples to Apples, and other Out of the Box titles,
have been available in large discount stores like Target
and at national book chains including Barnes & Noble.
Tummelson sees his games selling well in gift shops
and specialty toy stores.
With this new distribution arrangement, Out of the
Box aims to make this style of game more accessible
in the U.S. The company also sees it as opening up
new markets for their offerings.
"After eight years of doing this, we have seen
that we've caught the interest of the public. They
see games as a viable pastime," Osterhaus said. "I
see this as a migration path. Now, people who have
started playing games can get further into it."
Described as involving strategy with a little luck,
European style games engage players. The focus is on
playing the game, rather than just winning. Many of
these games play in less than an hour and are not difficult
to learn.
"You don't know who the winner will be until
the last couple of turns," said Madison gamer
Pete Hamon. "What makes them fun to me is you
can do anything but you can't do everything."
Lory Aitken, co-owner of Pegasus Games in Madison,
described these European, or German-style, games as
having a "very unique playability." They
also have cool graphics and pieces.
"It's not just roll your dice and move your pieces
like Monopoly or Life," she said. "They spend
a lot of time fine-tuning the mechanics of the game."
Osterhaus expects Rio Grande's best-selling title,
Carcassonne, to sell well in this country. He calls
it a good introduction to European games. Next to Apples
to Apples, Carcassonne was the best selling game at
Pegasus Games during its 2004 holiday season.
Carcassonne is also a good product for Out of the
Box, having several versions and add-ons, much like
Apples to Apples, which comes in four editions with
additional decks.
Tummelson said these games may have broader appeal.
But, ultimately, the game players will decide the success
of games like Carcassonne and other European titles
new to them.
Hamon, who with his wife Ann Hamon plays games weekly
with a group in Madison, thinks people will enjoy European
games. But there is a cultural divide people will have
to cross.
"Essentially, you have to turn off the TV," Hamon
said. "I think it's an active form of entertainment
as opposed to a passive form of entertainment."
The NPD Group reported last week that family board
game sales increased 18 percent in 2005 over the prior
year. Sales of games and puzzles overall declined last
year by 9 percent, and total toy industry sales declined
just less than four percent to $21.3 billion.
NPD industry analyst Anita Frazier attributed the
boost in board game sales primarily to one newer product:
Scene It?, a DVD game for movie buffs with several
other adaptations.
"Scene It? increased its sales in this category
by more than 60 percent, fueled largely by new items
such as the Harry Potter, Disney and TV versions," Frazier
said.
The still-rising popularity of poker and a marketing
push a few years ago by Hasbro, the world's largest
board game producer, also have boosted a resurgence
in board game playing, according to Jim Silver, editor
and chief of the consumer publication Toy Wishes Magazine.
Even though electronic-based board games have boosted
the category's profile recently, Silver believes that
has helped non-electronic games.
"The whole point is to get people interested
in playing games again," Silver said. "If
you get them into the game aisle and a family enjoys
playing a game, they'll return to the game aisle. It's
reintroducing them to a play that's fun and everybody
in the category benefits."
Out of the Box is optimistic about its future. With
sales doubling for the past three years for the private
company, Osterhaus sees the Rio Grande titles slowly
adding sales. He expects a 50 percent sales increase
this year.
Quality games and word-of-mouth advertising will increase
demand for the new offerings in the next five years,
Osterhaus said.
"It certainly beats sitting in front of the TV
or the computer," he said. "It's also part
of a cultural shift. Games are perfect for the void." |