| Cinegeek
Stephen Lackey
March 2006
USA
I often like the simple games. You know the single
deck of cards that can be tossed into a jacket pocket
and played almost anywhere. The big problem with those
games is that they can get a little mundane, with many
playing with similar mechanics just set in different
environments such as sci-fi, old west, or even the
Victorian era. I have played other card games set in
the gold rush era but this game comes from Out of the
Box, so I had high hopes when our group sat down for
a go.
Gameplay
Gold Digger is set for 2 to 5 players and
as is common with most games of this type it's the
most fun, and the most challenging with the maximum
number of players. In our tests we found that if there
are only two players they have to play much more aggressively
to make the game challenging. This has never been a
problem for our group though.
New players can learn
the basic gameplay in just a few minutes. Mines are
laid out in the center of the table. each mine is labeled
with a color and a title such as Law, Settlers, or
Townsfolk. Each player is dealt cards that are characters
that match some of the mines in play and small discs
that represent the percentage of each mine on which
they place a claim. During a player's turn he may use
a character card, if he has one, to place a claim.
This is done by laying the character card above the
corresponding mine. Once done a player has a claim
on that mine. He can then lay a disc on the mine to
represent the percentage of the mine he has claimed.
Each player only gets a few discs to use so they must
lay them strategically. If a player uses all three
of his discs on one mine, other players may also lay
claim to the mine and add their own discs to break
up the percentage of a claim, or they may just fill
the mine with fools gold, but I'm getting ahead of
myself. The other thing a player can do on his turn
is lay god cards, or fool's gold cards, if they have
them.
Each mine can only have five gold cards laying
under it. Gold cards are assigned points by the number
of bags on each card. The player that wins has the
most gold at the end of a game. So, if a player wants
to increase his points he may lay a large gold card
under a mine on which he has a claim. Remember that
the final points that player gets is determined by
the percentage of a mine he owns. For example if two
players have a claim on a mine and each has one disc
showing how much of the mine they own, then whatever
points are placed under that mine are split in half.
If one player has two discs and another has only one,
then the player with two discs gets two thirds of the
final points. Each mine can only have five gold cards
applied to it. So this brings us to fool's gold. Fool's
gold cards are worth no points and are used by competing
players to fill their opponents mines. If you have
a large majority of a mine an opposing player may choose
to add fool's gold cards to it to keep you from applying
real gold on your turn.
That's really about all there
is to it. It's simple and quick to learn, it's
fast paced, and it's surprisingly strategic. Do you place
a claim early and give opponents the opportunity to
slap fool's gold under it or do you wait until another
player has stacked a lot of gold under a mine and then
claim it and take a percentage of their loot? Our group
was quickly hooked on the ease of play and the fast
paced nature of the game. As I mentioned the more players
you have the more fun and challenging the game is.
It's also so easy to play that it's perfect for a party
atmosphere too. Games are fairly short running around
ten minutes so if you have more than five the player
rotation is manageable. The only complaint I can come
up with is that the simple play could make the game
feel monotonous after many many games, but this is
the issue with most games isn't it? This is one of
those games that you'll play with your group until
everyone is sick of it and then when you add a new
member it'll still be one of the first games you crack
open. It'll also be one of those games you can throw
out onto a coffee table for parties that people can
play while they have conversations. What else can we
say? We love it!
10/10
The Presentation
The packaging is compact and the cards
are crafted from thick cardboard so they should last
a long time and the game can easily be taken to someone's
house for game night. Now for a bunch of adults the
art can be a bit cartoony but otherwise we like the
overall presentation.
8/10
Another great Out of the Box game! I swear they
don't pay us for these reviews, these guys
just make great games.
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