OUT OF THE BOX PUBLISHING Find a Retail Store Near You!
Home Product Showcase Awards and Reviews Classroom Games Fun! About Out Of The Box Publishing News Download Resources Order
Free Catalog Join Our Email List Retailer Locator


Product Showcase
Home
GAVITT'S STOCK EXCHANGE®
Stock #1903
Suggested Retail
Price $14.99


Product Overview
Awards and Reviews
Educational
Official Rules
Rules Variations
Frequently Asked Questions
Detailed Information
FULL REVIEW

RPGnet.com
Shannon Appelcline
November 2005
USA

Gavitt's Stock Exchange comes as an authentic 1903(!) game packed in a 2004 tin with some additional material.

1903 Game: The original GSE game comes with a set of 49 cards, a rulesheet, and two ads for the game in a tuckbox.

Cards. The cards are medium-weight with a stiff lamination. The corners are just barely rounded, which would be pretty unusual in modern designs. They're printed one color: red on the back, black on the front. Each one lists a stock (e.g., "Rock Isl'd R.R."), a value (e.g., "$225"), and has some game graphics in the middle.

The cards are a little harder to distinguish from each other than I would have liked and the prices aren't very big and thus not something I factored into someone of my hands, but the cards are overall pretty period pieces.

The Rules. A rulesheet explaining the game. It's fine, but there's a more modern one in the tin.

Ads & Box. The ads are additional glossy sheets featuring news articles and other period info on the game. The tuckbox is also filled with advertising ("The Great College and Society Card Game ... Corner the Burlesque Stock Market"). These are both entirely delightful because they give a really strong impression of the period in which the game was played. It reminds me of "Burma Shave" ads and others that were written in a type of language that you just don't see any more.

2003 Game: The new version of the game is packaged in a nice collector's tin. It also includes a new rulebook.

Rules. The new rules come as a glossy three-fold rulesheet. It's full color, though that's not used much. The rules here are easier to read and follow than the original, and also change the rules a bit (lowering the victory conditions, adding rules for ties, and dropping a few silly rules for how you could lose points, as by not speaking "in a tone at least twice as loud as he generally talks when offering a trade").

Overall, OTB's Heirloom Games line is a great method to package classic games, showing the original design and simultaneously updating them for the present. The original GSE with its monochromatic, plain cards can't possibly stand up to the expectations of modern gamers. However, with a 101 year span between the original publication of GSE and this one, the components now do stand out as a wonderful and enjoyable artifact of their time. As such I've given Gavitt's Stock Exchange a "4" out of "5" for Style.

The object of Gavitt's Stock Exchange is to gather all or a majority of the railroad cards making up a stock.

Setup: The deck of GSE is made up of 6 stocks with 8 cards each. To start a game a number of stocks equal to the number of players (3-6) are separated out to form the game deck. Then each player is dealt 8 cards.

Playing: GSE is a simultaneous real-time game. Each player may either offer 1 or 2 cards for trade at any time; if he offers 2 cards they must be a matched set. Another player may exchange the same number of cards with him.

Ending a Round: A round of play ends when someone gets a complete set of 8 cards of a stock through adroit play. Any player who has managed to collect a majority (5 cards) of a stock scores that stock's value. The player who ended the round by collecting a complete set of stock earns double the stock's value.

Ending the Game: The game ends when someone exceeds 1000 points through multiple rounds of play. (The original game went to 2500.)

Gavitt's Stock Exchange (1903) was perhaps the earliest simultaneous action set collection game. The next year the largely identical game Pit (1904) was released; in the years that followed Pit flourished and Gavitt's Stock Exchange disappeared ... until its reappearence in 2003.

Similar simultaneous-action, trading set-collection games include: Zaster (1978), a Pit variant; Zaubercocktail (2001); and Reiner Knizia's Wheedle (2002), also published by Out of the Box.

Simultaneus action is a pretty rare genre in board & card games. Others that I've reviewed include Light Speed (2003) and Tom Jolly's Camelot (2005) my general experience is that the mechanic can add a lot to a simple game.

Gavitt's Stock Exchange was the first release in Out of the Box's Heirloom Games series, publishing older American games in authentic reproductions; the second release in the series is Harry's Grand Slam Baseball Game.

Gavitt's Stock Exchange surprised me. I wasn't expecting a lot out of a 100+ year old American-designed card game, but it actually really holds up to the test of time. At core, it's just plain fun to play. The trading is exciting, frustrating, and amusing at the same time. Beyond that, there is some real opportunity for strategy. If you can keep a level head, and figure out what a player is giving away you can often get the precise cards you want by forcing trades with that player.

Granted, the game is light, and you don't have a lot of control over things. Nonetheless, Gavitt's Stock Exchange rises above its position as a nolstalgic reprint; it's well worth playing too.

As a light filler Gavitt's Stock Exchange earns a "4" out of "5" for Substance.

Gavitt's Stock Exchange is a beautiful reprint of a hundred year-old American game, the first in Out of the Box's Heirloom Games series. The Victorian era packaging (and ads) are all humorous and insightful, an interesting look into an era several generations gone. However, the game is also enjoyable to play. There's not a lot of depth to this simultaneous-action trading filler, but it's a lot of fun to play & it does allow some strategic play.

Return to Gavitt's reviews