|
The Game Report
Spring 99
Peter Sarrett
USA
I don't usually review prototypes. Too
many things can change by the time the actual product
is produced to make such a review practical or valuable.
In this case, however, I'm making an exception. Because
as good as Apples to Apples
(prototyped as Apples and Oranges) is already, any changes
in the final product can only make it even better.
Apples to Apples
is a party game with a simple concept: match nouns to
adjectives. That may sound like an SAT exercise, but
there's far more hilarity here than you're likely to
get filling in dots with a number two pencil. The game
revolves around two decks of cards. Everyone gets a
hand of seven nouns (Madonna, Tokyo, Lightning, etc.).
On each turn one player assumes the mantle of the Judge
and flips up a card from the other deck showing an adjective
(imaginative, scary, dark, etc.). All other players
quickly choose a noun from their hands, which they think
best exemplifies that adjective, and toss the corresponding
card facedown onto the table. In one of the most brilliant
rules ever designed to keep a game moving along briskly,
the last player to get a card on the table has to take
it back. No hemming and hawing, please!
The judge mixes up the submitted nouns
and turns them over, reading them aloud one by one,
and declares one of them to be the winner. The judge
can use any criteria he sees fit in making the decision,
rewarding literal-mindedness, thinking outside the box,
punmanship, or whimsy. In effect, the other players
are trying to match the judge as much as they are the
adjective. Whoever played the winning apple claims the
adjective card. Everyone fills their hand back up to
seven, and the judge can exchange any nouns he doesn't
like from his own hand before passing the mantle clockwise.
Whoever claims the requisite number of adjectives first
wins the game.
Some people might not like the arbitrary
nature of the judging process. The game does feel satisfying
when judges act "rationally" and give the nod to cards
with solid links to the adjective. But the unpredictability
of the judge's fancy means that can never be sure who'll
get the point, and you shouldn't be afraid of tossing
a seemingly unrelated card onto the table if you've
got nothing better. Sometimes, you just strike the right
chord at the right time. The real fun of the game is
in seeing the unlikely pairings that come up. The role
of the judge is like a roving spotlight turning players
one by one into emcees and stand-up comics. Getting
into this spirit certainly increases the fun as closet
Seinfelds get their chance to strut their stuff and
riff on the unusual juxtapositions that arise.
Mine was the only copy of the game at
this year's Gathering of Friends weeklong gaming event,
and it was in demand every week. Groups from 4 to 12
played the game to almost universal acclaim. I can't
tell you how many people asked me where and when they
could buy their own copy - and this was all based on
a single prototype. We spotted a few typos and spelling
errors (Area 54 instead of Area 51, Ghandi instead of
Gandhi), but hopefully these will be fixed in the final
set. The selection of nouns and adjectives in the game
is spot-on, with a great mix of proper names and idiosyncratic
common objects. My biggest complaint is that you run
through them all too quickly (and the final game will
have even fewer cards than the prototype). Reusing them
isn't a problem, since different nouns become useful
with different adjectives, but already I find myself
wishing there were more. Expansion set anyone?
My most common criticism of many party
games is that they make better activities than games.
By that I usually mean their scoring rules render the
competition unfair or arbitrary. Apples
to Apples dance on that ridge but doesn't quite
teeter over the edge. The activity is the game, and
the scoring is inextricably bound up with it. Granted,
there's not a heck of a lot of gameplay going on here-
players make a single, hurried decision each round and
hope for the best. Just the right speed for a party
game. Apples to Apples has
all the makings of a huge hit.
Back
to Apples to Apples Reviews page
|