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About Out of the Box Publishing
10 DAYS IN AFRICA®
Stock #1010
Suggested Retail
Price $24.99


Product Overview
Awards and Reviews
Educational
Official Rules
Rules Variations
Tournament Play
Frequently Asked Questions
Specifications
RULES VARIATIONS
 
Geography Pro
  Play 10 Days in Africa, or the USA, without using the map game board. Follow all the rules for the standard game but rely on your geographic knowledge to determine how the counties, or states, should be placed to form a complete 10 day journey. When a player claims to have a complete journey, pull out the map to verify that the countries, or states, are actually connected within the rules for games.
   
10 Days Around the World
  Use both games, 10 Days in Africa and 10 Days in the USA, to create one trip crossing both continents. Place the two maps next to each other. Place the draw pile for the Africa game by the Africa map and the draw pile for the USA game by the USA map. The top two tiles from each draw pile are turned face up to form four discard piles. To begin the game, player draws five tiles from each of the two draw piles. During the game players may draw tiles from either draw pile, or any one of the four discard piles, and discard to any of the four discard piles. All rules for connecting by foot, automobile and airplane apply. Any airplane may be used to travel between continents as long as the country and state tiles are both the same color as the airplane.

The first player to form a ten day journey including both African countries and states from the USA wins 10 Days Around the World!

For a shorter game, form more discard piles.

Suggested by our friends at Dorkstock

   
10 Days Starter Games
  These are four ways to modify the rules while developing skills at playing the 10 Days games:
 
1) Allow players to pick their ten tiles before placing any of them, look at the tiles, and then arrange on the tile holders.
2) Allow players to move tiles on their tile holders at any time.
3) Set the goal at fewer days. For example: five days – Still using ten tiles, the first player to create a five day trip within the ten tiles wins the game.
4) Play using only one holder and five tiles per player.